waimus's starred repositories
iTerm2-Color-Schemes
Over 250 terminal color schemes/themes for iTerm/iTerm2. Includes ports to Terminal, Konsole, PuTTY, Xresources, XRDB, Remmina, Termite, XFCE, Tilda, FreeBSD VT, Terminator, Kitty, MobaXterm, LXTerminal, Microsoft's Windows Terminal, Visual Studio, Alacritty
TrenchBroom
Cross-Platform Level Editor
SwiftGodot
New Godot bindings for Swift
qodot-plugin
(LEGACY) Quake .map support for Godot 3.x
castle-engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, Spine and more. Fast clean code using modern Pascal. Free and open-source.
godot-realistic-water
Godot - Realistic Water Shader
KDE-Rounded-Corners
Rounds the corners of your windows in KDE Plasma 5 and 6
LightlyShaders
Rounded window corners and outline effect for KWin.
DynamicWaterDemo
A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.
fresh_cooked_tweens
Tweens for Unreal Engine, with C++ API and Blueprint support
bevy_shadertoy_wgsl
A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.
proton_aoe2de_mpfix
Small script containing Multiplayer fix for AOE2
wgshadertoy
A WGSL playground inspired by Shadertoy.
glTF-Sample-Environments
glTF sample environments for the glTF Sample Viewer
LegacyClonk
The LegacyClonk engine and the c4group command line tool.
wolkenwelten-c
Fast-paced Multiplayer Voxel Survival Game in C, includes a custom Lisp dialect.
Godot-Auto-Export-Version
Plugin for Godot that automatically updates your version every time you export the project.
ShapeCorners
KDE effect rounds/chisels corners of your windows.
water_test
Godot 4 beta 10
hb-c4-tootbot
Tootbot modified to work with raddle and twitter API v2
wolkenwelten-rs
Voxel sandbox written in Rust