Jing Zhang's repositories
graphics-resources
a list of graphic programming resources
gpuview-etw-tracedump
Dump information about GPUView ETW traces
HelloD3D12
Direct3D 12 test code.
APKtoJava
Decompile your APKs easily (to java/smali or/and resource)
cudaraster
fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/
DXGCap
Lib to capture screen to rgb array with DXGI
Geometry-Clipmap-Tutorial-in-OpenGL
Simple Terrain Engine in 200 Lines of Code
glfm
OpenGL ES 2.0 and input for iOS, Android, and WebGL. Written in C.
glslc
Simple GLSL compilation checker (uses display driver)
GraphicsGems
Code for the "Graphics Gems" book series
irrlamb
irrlamb is a 3D game that probably involves a lot of physics and frustrating gameplay.
Machine-Learning-in-Action
python implementation of common machine learning algorithm
Minecraft
Simple Minecraft-inspired program using Python and Pyglet
Native_SDK
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of OpenGL ES 1.x, 2.0 & 3.x applications
OpenGL
OpenGL 3 and OpenGL 4 with GLSL
OpenGL-Timestamp-Profiler
A simple CPU/GPU OpenGL-based profiler
portfolio
The HTML Presentation Framework
ProcProfile
A Command Line Process Profiling Tool For Windows
sfxr
DrPetter's sound effect generator
shaderWorkshop
taller de shaders, introducción a GLSL y PShader
slimshader-cpp
SlimShader is a Direct3D shader bytecode parser for .NET and C++