Jing Zhang's repositories
shadertoy-dx11
shadertoy-dx11 is inspired by www.shadertoy.com
awesome-rtx
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)
rdc-script
Scripts to inspect renderdoc capture files (*.rdc)
Genshin-Bypass
An Anti-Cheat Bypass for Genshin Impact that allows you to inject any dlls into the protected game.
injectAllTheThings
Seven different DLL injection techniques in one single project.
draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
GGXrdShading
Guilty Gear Xrd Toon shading techniques demo
glintercept
GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls
HLSLDecompiler
HLSL Decompiler forked from 3Dmigoto
kolpower
口播视频自动剪辑神器
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
OpenRPG_Quest
Efficient and rich featured quests system for Unreal Engine 4
renderer
A shader-based software renderer written from scratch in C89
TinyCloudGamingServer
A tiny server providing cloud gaming services on Windows
UnrealPakViewer
查看 UE4 Pak 文件的图形化工具,类似 UnrealPak.exe
VehiclePhysics
Vehicle Physics Simulation on Unreal Engine via Blueprints.
vgpu_unlock
Unlock vGPU functionality for consumer grade GPUs.