vibhavkhare / TerraformerGeneratorProject

In this project, I employed procedural generation (Dirtball Dropping) to create islands/continents. Users input 2D Array sizes for land to be terraformed. The program requests dirtball size and strength, and the number to hit the land with. It then refines the terraformed array into a polished and colored ASCII-Art display.

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In this project, I employed procedural generation (Dirtball Dropping) to create islands/continents. Users input 2D Array sizes for land to be terraformed. The program requests dirtball size and strength, and the number to hit the land with. It then refines the terraformed array into a polished and colored ASCII-Art display.


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