vcaputo / sars

SARS is a satirical vignette style video game utilizing ANSI-art for sprites, see https://sars.pengaru.com. Github is only a mirror.

Home Page:https://sars.pengaru.com

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Building from source:

You've probably already done this, but first clone the repo:
`git clone git://git.pengaru.com/sars`

There are a few submodules which must be initialized recursively
before sars will be able to compile, this does the trick:

`git submodule update --init --recursive --remote`

*** New enough git versions support recursive clone too:
` git clone --recursive git://git.pengaru.com/sars`

Now it's fairly run of the mill autotools:

```
$ mkdir build
$ ./bootstrap
$ cd build
$ ../configure
$ make
$ ./src/sars
```

The program assumes there will be assets found under the assets/
folder relative to the sars executable's parent directory.

These are some .ogg files and .wav files, and they're not checked
into the git repo to keep development low-bw friendly.

You may find the assets in a build available at:

https://dl.pengaru.com/hungrycat/sars/

The latest build should reflect the current state of the master git
branch:

https://dl.pengaru.com/hungrycat/sars/hungrycat-sars-latest.zip

There's also a Pouet entry for sars with youtube and other links:

https://www.pouet.net/prod.php?which=85496

About

SARS is a satirical vignette style video game utilizing ANSI-art for sprites, see https://sars.pengaru.com. Github is only a mirror.

https://sars.pengaru.com


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