vbnet3d's starred repositories
machine_learning_complete
A comprehensive machine learning repository containing 30+ notebooks on different concepts, algorithms and techniques.
ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
LightShafts
A light shafts (volumetric shadows) effect for Unity.
InkPainter
Texture-Paint on Unity.
UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
NaughtyCharacter
Third Person Controller for Unity
unity-frosted-glass
:snowflake: Test of a frosted glass material in Unity.
ATerribleKingdom
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
godot_input_helper
A simple input helper for the Godot Engine
unidot_importer
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
FuzzySharp
C# .NET fuzzy string matching implementation of Seat Geek's well known python FuzzyWuzzy algorithm.
Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
Noisy-Nodes
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Unity-ScreenSpaceReflections-URP
SSR solution for Unity URP
Phillips-Ocean
A ocean using Phillips spectrum in Unity
Unity-Procedural-IK-Wall-Walking-Spider
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
DeepSnowFootprint
A unity shader solution to generate footprint on thick snow surfaces.
Planet-Generator
A procedural planet generator addon for Godot with terrain LOD.
KaimiraWeightedList
A generic collection for selecting random elements by weight in O(1) in C#
UI-Blur-LWRP-2020
UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)
AffinityUI
Declarative UI framework for Unity 3D featuring databinding
KhaineA20ModletsXML
Non-C# Modlets for 7 Days to Die
Godot-Octahedral-Impostors
Octahedral Impostors implementation for Godot Game Engine
Dual-contouring
A adaptive dual contouring implementation in unity
SpawnSleepersInRange
Experimental mod for 7 Days to Die
PEP-POIExpansionPack
An expansion pack of POI's (buildings) for 7 Days to Die