vbnet3d's starred repositories
UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
UnityOutlineShader
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
RecastSharp
dotnet 6 port of the C++ recastnavigation library.
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Unity-Formation-Movement2.0
Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding
Terrain-Stamps
Stamps for the Unity Terrain Stamp Tool
SuperScience
Gems of Unity Labs for our user-base.
UnityMeshSimplifier
Mesh simplification for Unity.
com.stansassets.foundation
Collection of utility methods, design patterns, and extensions for Unity.
URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
UnityFurShader
🐈 Fur shader for Unity.
UnityFx.Outline
Screen-space outlines for Unity3d.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ArcadeCarPhysics
Arcade Car Physics - Vehicle Simulation for Unity3D
react-flowchart-editor
A windowed flow chart editor in React
NodeEditorWinforms
Node based user control / editor for Windows Forms
Intro-Voxel-Terrain-in-Unity
A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.
Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Solar-System
Simple solar system experiment
UnityPlanets
Full-scale procedural planet generator in Unity
QuadSphere
Unity QuadSphere with Level of Detail subdivision