uzh-rpg / vilib

CUDA Visual Library by RPG

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Ask for documentation

shockwaveHe opened this issue · comments

Hi! I am impressed about your work and trying to use the library in one of my project to do feature detection and tracking. However, the lack of documentation adds a lot of difficulties for me. Can you update some documentation about how to use the library?

I added an implementation of our feature tracker which provides a ROS node and could be used as an example of how to deploy our work.
Feel free to check it out in the new ros folder, with instructions in the README.
Unfortunately, I do not have time to follow up on the documentation at the moment, but might do so later on.