Arcueid's starred repositories
Real-Time-Black-Hole-v2-public
Here you can find all the resources I used in my Real-Time Black Hole series on YouTube.
UnityMvvmToolkit
Brings data-binding to your Unity project
stable-diffusion
A latent text-to-image diffusion model
markdown-badges
Badges for your personal developer branding, profile, and projects.
app-privacy-policy-generator
Generate a customized Privacy Policy and Terms of Use document for your mobile apps
render-diagram
Render draw.io diagrams from a URL or embedded into a webpage
HDRPGrass
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. This project was written for Unity version 2019.4.11f1 and given the volatile nature of hand-writing HDRP shaders I doubt it will work in newer versions!
Unity-Mesh-Info
A simple mesh data viewer for Unity.
NetFabric.Hyperlinq
High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
PhotonSerializer
Custom Type Serializer For Photon(PUN2), Unity.
blendshape-viewer
This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in the Project view browser. ⚪ Visual Expressions Editor lets you edit face expression animations.
ShaderDebugger
Simple Unity framework to debug shader code
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
2d-platformer-controller
Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement
Beat-Detection---Unity
A Unity program to detect beats in audio using FFT's and variance. Based on https://www.parallelcube.com/2018/03/30/beat-detection-algorithm/
HandPosing
Pose authoring using handtrackingon Quest
UnityCsReference
Unity C# reference source code.
Dahomey.ExpressionEvaluator
Evaluate C# Formulas at Runtime