mika's repositories
UnityLauncherPro
Unity Hub Alternative Project Launcher with time saving features!
UnityHubModding
for educational purposes only
VisualScriptingPlus
Quality-of-life extensions to Unity Visual Scripting.
deploy-unity-webgl-fullscreen
Allows you to deploy unity webgl game in fullscreen mode.
DracoUnity
Draco 3D Data Compression Unity Package
OpenAi-Api-Unity
Integration for the OpenAi Api in Unity
OpenAI-Text-To-Speech-for-Unity
Implementation of OpenAI's Text-To-Speech in Unity. Synthesize any text and play it via any AudioSource.
PLATEAU-SDK-for-Unity
PLATEAUの3D都市モデルデータをUnityで扱うためのツールキット
Unity-Articles
Contains some of my general UnityAnswers posts
com.doji.midas
Monocular Depth Estimation with Unity Sentis
DomeTools
Highly efficient realtime fulldome toolkit for Unity. Supports a novel single-view Dome Warp approach and traditional cubemap rendering. Supports NDI Video and Audio.
ECSGalaxySample
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
FBXAnimationClipOrganizer
AnimationClip organizer for imported .fbx files for Unity
HonkaiStarRailToonShader
This is a Honkai StarRail ToonLike Shader for unity(for URP)
LayerProcGen
Layer-based infinite procedural generation
minecraft-threejs-clone
A simple Minecraft clone with with Three.js.
OpenFracture
Open source mesh slicing/fracturing utility for Unity
scrcpy
Display and control your Android device
tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
three-pinata
Three.js library for fracturing and slicing meshes in real time.
threejs-tree-generator
Procedural tree generator written with JavaScript and Three.js
UnityWebBrowser
Functional web browser for Unity without any issues or hassle.
WebGLInput
IME for Unity WebGL