hanjie zou's repositories
Cpp_Empty_Project
一个跨平台的,基于cmake的 C++空项目
CPP_Templates_StudyNotes
some study Notes for c++ templates;
tprLearningNotes
Self Learning Notes for everything.
A_Star_Algorithm
A* Algorithm test
FbxWriter_unity
An FBX reader and writer for .NET; used in unity editor
GitTest2023
test git commands for everything
Learn_Cri
cri learn notes
Learn_KinematicCharacterController
Learn K Character Controller
Learn_Live2D_SDK
learn how to use live2D sdk
leetPractice
leetcode practice JUST for self
Paintings_By_HanJieZou
some Paintings by myself / 我的插画作品集
ReadPapars
some notes for papers reading.
MeshApiExamples
Example project for Unity 2020.1 Mesh API improvements
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
tpr_grass
simple grass
tpr_Unity_Editor_Tools
record some unity editor tool scripts
tpr_Unity_Render_Pipeline_LearningNotes
Unity Render Pipeline Learning Notes
tprRayTracing
a Ray Tracing test
UnityCsReference
Unity C# reference source code.
URP_Cases_With_LaFurr
some URP cases with friend LaFurr.