Tom McKelvey's starred repositories
GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
nativefiledialog
A tiny, neat C library that portably invokes native file open and save dialogs.
watchfiles
Simple, modern and fast file watching and code reload in python.
Kisak-Strike
100% Open Source CSGO
tinycthread
Small, portable implementation of the C11 threads API
vqisosmall
Voxel Quest Isometric Small (No Large Files)
nehe-opengl
The complete archive of all NeHe OpenGL Lessons available at http://nehe.gamedev.net.
kinefx_tools
Collection of rigging tools and utils for Houdini Kinefx
bitsquid-foundation
A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a data-oriented philosophy: POD structures are preferred over classes, flat arrays are the preferred data structure, etc.
software-renderer
Software rasterizer in C
lua-schema
Simple library to check LUA-data against schemata
LuaJIT-SDL2
autogenerated LuaJIT bindings for SDL2 with threads and audio