Tom McKelvey (tsmckelvey)

tsmckelvey

Geek Repo

Location:Seattle, WA

Github PK Tool:Github PK Tool

Tom McKelvey's starred repositories

three.js

JavaScript 3D Library.

Language:JavaScriptLicense:MITStargazers:99680Issues:2549Issues:12327

GameNetworkingSockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

Language:C++License:BSD-3-ClauseStargazers:7915Issues:293Issues:227

watchdog

Python library and shell utilities to monitor filesystem events.

Language:PythonLicense:Apache-2.0Stargazers:6320Issues:134Issues:642

JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Language:C++License:MITStargazers:5729Issues:67Issues:240

miniaudio

Audio playback and capture library written in C, in a single source file.

Language:CLicense:NOASSERTIONStargazers:3708Issues:88Issues:526

overgrowth

Open Source codebase of the game Overgrowth by Wolfire Games LLC

Language:C++License:Apache-2.0Stargazers:2422Issues:39Issues:72

embree

Embree ray tracing kernels repository.

Language:C++License:Apache-2.0Stargazers:2270Issues:125Issues:377

openal-soft

OpenAL Soft is a software implementation of the OpenAL 3D audio API.

Language:C++License:NOASSERTIONStargazers:2072Issues:87Issues:771

nativefiledialog

A tiny, neat C library that portably invokes native file open and save dialogs.

Language:MakefileLicense:ZlibStargazers:1725Issues:47Issues:71

watchfiles

Simple, modern and fast file watching and code reload in python.

Language:PythonLicense:MITStargazers:1640Issues:19Issues:119

im3d

Immediate mode rendering and 3d gizmos.

Language:C++License:MITStargazers:1137Issues:30Issues:46

Kisak-Strike

100% Open Source CSGO

tinycthread

Small, portable implementation of the C11 threads API

daScript

daScript - high-performance statically strong typed scripting language

Language:CLicense:BSD-3-ClauseStargazers:810Issues:23Issues:91

libccd

Library for collision detection between two convex shapes

Language:CLicense:NOASSERTIONStargazers:476Issues:21Issues:47

Polybox

Late ninties, PS1 inspired fantasy console

Language:CLicense:MITStargazers:404Issues:26Issues:7

md5.lua

MD5 sum in pure Lua, with no C and no external dependencies

Language:LuaLicense:MITStargazers:320Issues:14Issues:13

vqisosmall

Voxel Quest Isometric Small (No Large Files)

Language:JavaScriptLicense:MITStargazers:279Issues:33Issues:8

rive-cpp

C++ runtime for Rive

Language:C++License:MITStargazers:269Issues:14Issues:63

CParser

A compact C preprocessor and declaration parser written in pure Lua

Language:LuaLicense:MITStargazers:207Issues:24Issues:4

nehe-opengl

The complete archive of all NeHe OpenGL Lessons available at http://nehe.gamedev.net.

Language:C++License:MITStargazers:199Issues:19Issues:4

md5-c

A simple, commented reference implementation of the MD5 hash algorithm

Language:CLicense:UnlicenseStargazers:185Issues:5Issues:6

kinefx_tools

Collection of rigging tools and utils for Houdini Kinefx

Language:PythonLicense:Apache-2.0Stargazers:110Issues:14Issues:11

bitsquid-foundation

A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a data-oriented philosophy: POD structures are preferred over classes, flat arrays are the preferred data structure, etc.

software-renderer

Software rasterizer in C

lua-schema

Simple library to check LUA-data against schemata

Language:LuaLicense:MITStargazers:40Issues:3Issues:1

LuaJIT-SDL2

autogenerated LuaJIT bindings for SDL2 with threads and audio

Language:LuaStargazers:27Issues:2Issues:0

lassimp

LuaJIT FFI bindings for Assimp

Language:CLicense:MITStargazers:4Issues:3Issues:0