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An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
Collection of tools for Unity DOTS. Including Utility AI, Tweens, attributes and buffs/modifiers, etc...
Tweening Engine for OpenFrameworks
A game built using PhaserJS. Implements animations, transitions, and tweens, in addition to the basics and physics in the game.