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So long is a game development project at 42. This project focuses on creating a game in C using the Minilibx library
A small 2D game
Tester about the so_long project of 42school
A project involving the creation of a small 2D game. Coded in C with MinilibX library
[42 Cursus] Small 2D Game made using the MiniLibX Graphics Library
My so_long project at 42 Perpignan
Online Visual Map Maker for the so_long project of the 42 school. just design your map and export it to your project
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
🎮 This project is a tiny 2D game I developed during my studies at 42. The aim was to familiarize myself with sprites, textures and a few basic elements. I was inspired by Pokemon Red.
Small 2D game in c using minilibx
So Long is a game developed in C using the MLX42 graphical library. The game challenges players to collect all water drops and reach the exit without being caught by enemies. The game maps are stored as .ber files, and the project includes a variety of functionalities such as enemy and player movement, map validation, and drawing functions.
Project from 42 school
This project consists of building a very small 2D game with textures, sprites. And some very basic gameplay elements.
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
This project brings a fun and quirky twist to the classic Solong game built for the 42 Network. Your objective? Help a mischievous shark collect soccer balls, dodge pesky monkeys, and ultimately escape!