There are 1 repository under mlx42 topic.
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
42's cub3D project: Build a raycasting game engine with textured walls and sprites. Dive into graphics programming and create an immersive 3D maze experience.
A small 2D game developed with MiniLibx, the graphic library of the 42School.
Wolfenstein3D inspired Raycaster programmed in C
so_long: 2D Game @ 42 🎮 Discover my solution to the "so_long" project at 42. Immerse yourself in the world of 2D gaming with this exciting challenge! #GameDev #so_long 🚀💻
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
42 miniRT Project. A small selfcoded Raytracer.
Fractal is a graphic project using mini mlx for the 42 school. The project involves generating fractals and enabling their exploration and manipulation through a graphical interface.
A simple 2D game written in C language using 42-MLX Library
[42 Cursus] Small 2D Game made using the MiniLibX Graphics Library
Create a 3D maze game using ray-casting, inspired by Wolfenstein3D (team project)
Small 2D game with minilibx, inspired by Pacman. My Theme: Lord of the Rings
a small 2d game in c, developed using minilibx - a graphics library used in 42's curriculum.
A program that renders a fractal with an extreme colour palette
CUB3D is an assignment for CODAM in which we are tasked to create a 3D looking environment based on a 2D map, to get familiar with a raycasting principles.
school project 42Prague created using the MLX42 library and some icon pictures from the web