There are 6 repositories under skyrim-se topic.
A Skyrim SE modding guide.
Notepad++ plugin to provide Papyrus scripting language support to Notepad++, such as syntax highlighting with automatic recognition of class names/functions/properties, keywords matching, and hyperlinks to referenced scripts. It also comes with a compiler that can provide compilation errors in a separate list window, as well as inline annotation and indication where errors are reported, plus support anonymization of compiled .pex files.
Almost Manual Mod Organizer - Linux MO for Bethesda Games
A profiler for Skyrim's Papyrus scripting language.
Skyrim SE tool for worldbuilding
A dynamically generated mod to unlevel your game in a highly compatible way.
Scripts for xEdit (mostly used for Skyrim)
MFBOPC is a minimalistic GUI tool for Skyrim: Special Edition. Its main goal is to generate XML+OSP presets that will then be read by BodySlide, in order to convert almost any female NPC's or follower's body into another body type.
A Papyrus library providing optimized functionality for The Elder Scrolls V: Skyrim Special Edition.
SKSE plugin for Skyrim that allows the player to parry/block when dual wielding.
The PAper Papyrus ExtendeR. Plugin to expose new functions and events to Skyrim's "Papyrus" scripting language.
Scripts for xEdit, mainly meant for Skyrim SE
Skyrim mod for item management
A Comprehensive Skyrim Special Edition Modding Guide.
A Framework to distriubte any names to any NPCs
A repo hosting Additional Clockwork's FOMOD, tracking its development progress, centralizing ideas, and holding the full credits.
SKSE plugin that allows hiding notifications based on customizable rules.
This mod allows you to autorun console commands from text files
Make Skyrim always take most of CPU usage. Prevent suddenly lag caused by other processes.
Why does Skyrim SE hate remote desktop? This SKSE plugin deceives SSE as not in a remote session.
xEdit script for exporting crafting materials and combined armor ratings
A general repository of scripts I've made myself, worked on with others, or were made for me.
A Skyrim AE Mod Automation for Wabbajack. Designed to work as a starting point for modding AE on midrange hardware.
Automatically learn spells from picked up spell tomes.
Code for the Skyrim mod named "Deadly Combat"
A reimplementation of fenix31415's Parrying mod for Skyrim, with some additional features.
A mod for Skyrim: Special Edition which adds a race of Sentient Chairs to the world of Skyrim.
A Synthesis Patcher for handling levelled list conflicts. Think Wyre Bash but without the Bash Tags.
SKSE plugin for dynamic replacement of in-game text/strings. Compatible with SE, AE and VR.