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LiveLink Plugin for Houdini and Unreal Engine
Frequently asked questions about Entity Component Systems
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
A plugin for the Godot Engine that imports animations from Aseprite
Depth-Aware Video Frame Interpolation (CVPR 2019)
A framework for real-time deformations with coupled skinning cages and skeletons
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Alembic importer and exporter plugin for Unity
This GitHub package is DEPRECATED. Please get the new Unity Recorder from the Asset Store (https://assetstore.unity.com/packages/essentials/unity-recorder-94079) Use the editor builtin Bug Reporter to report issues. You can track and vote for issues on the Issue Tracker (https://issuetracker.unity3d.com)
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
Markdown source for Michael Abrash's Graphics Programming Black Book
Tab module for imgui. Should be relatively forwardly compatible.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Node Editor using ImGui
A brief computer graphics / rendering course
A fully-featured deformer system for Unity.
Tiny but powerful single file wavefront obj loader
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch
Independently maintained CMake build scripts for bgfx. Released under public domain.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Base library used across multiple projects
A C++ simple 2D games framework, it just creates a window, reads input and allows to load sprites
Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).
Games host server in nodejs, it helps creating persistent online games by providing a dashboard to invite players, launch instances and check stats.