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An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES
An OpenAI Gym interface to The Legend of Zelda on the NES.
This repository explores the application of three reinforcement learning algorithms—Deep Q-Networks (DQN), Double Deep Q-Networks (DDQN), and Proximal Policy Optimization (PPO)—for playing Super Mario Bros using the OpenAI Gym and nes-py emulator. It includes a comparative analysis of these models.