There are 2 repositories under modding-gothic topic.
Build automation tool designed to speed up testing and cooking Gothic & Gothic 2 NotR mods
Extension framework for the video game series Gothic to allow true modular modifications
Free aiming for the video game series Gothic
Gothic Modding Community github page
Daedalus language syntax for Visual Studio Code
Example modification using Gothic Mod Build Tool.
Pygments lexer for the Daedalus scripting language used in Piranha Bytes Gothic series.
Template for creating Union API plugins with CMake
Blender Addon for fixing Gothic World after importing it using KrxImpExp
A ninja plugin for casual and FOMO-free Gothic/Gothic 2 NotR max exp challenge runs
Free aiming patch for Gothic, Gothic Sequel, Gothic 2 and Gothic 2 NotR based on GothicFreeAim
Mark all items (and non-empty chests) in the world on the map of Gothic, Gothic Sequel, Gothic 2, and Gothic 2 NotR
Initialize a new Gothic VDF patch right here on GitHub
Extend the native dive bar to a wider range of stamina decreasing actions like fighting and sprinting in Gothic, Gothic Sequel, Gothic 2 and Gothic 2 NotR
Toolkit to serve workarounds for story bugs in Gothic, Gothic Sequel, Gothic 2, and Gothic 2 NotR
Gothic 2 Returning New Balance Installation Guide & modlist
Translate Gothic 2 Dialogs using DeepL Translation Service
LeGo Bloodsplats for Gothic, Gothic Sequel, Gothic 2, and Gothic 2 NotR. Adds bloodsplat textures on the screen when receiving damage in the game
Categorized inventory for Gothic 2 and Gothic 2 NotR. This patch extends the inventory by browsable categories
Collection of spells to make the life of a mage easier in Gothic, Gothic Sequel, Gothic 2 and Gothic 2 NotR
Human Readable Access Violations: Extend the stack trace of access violations to include Daedalus symbols for Gothic 2 NotR (with partial support for Gothic 1)
Prevent traders from auto-equipping their best weapons which made the weapons inaccessible during trading in Gothic, Gothic Sequel, Gothic 2 and Gothic 2 NotR
Remove the underwater effects in Gothic, Gothic Sequel, Gothic 2, and Gothic 2 NotR for better visibility at the price of immersion
Create dialog output units from Daedalus scripts
Github action for Parsiphae, a compiler for the Daedalus scripting language
GitHub action that checks Daedalus script symbols and resource file names in a Gothic VDF patch for validity and general compatibility
Allow to collect and reuse shot projectiles in Gothic, Gothic Sequel, Gothic 2, and Gothic 2 NotR
My patches and tweaks for Gothic 2. Written in Daedalus scripting language, runnable with zPE (zParserExtender/Union).