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Encrypt the packets Make the packets invalid after being used once Handle key parts of the application from the server (just like I sent the parameters for MessageBoxA in the example) so a cracker cannot just jump to a function in order to bypass the authentication
Powerful auth project made with tears...
FiveM External cheat, offers various features like aimbot, triggerbot, exploits, and customizable settings, enhancing the gameplay experience. It includes a KeyAuth system for additional security and user management. The cheat is designed to be undetectable, although users should be aware of potential risks.
FiveM External cheat, offers various features like aimbot, triggerbot, exploits, and customizable settings, enhancing the gameplay experience. It includes a KeyAuth system for additional security and user management. The cheat is designed to be undetectable, although users should be aware of potential risks.
This project works creating a DirectX device on nVidia's hWnd and drawing the overlay there. Therefore it only works if you have nVidia GPU with nVidia GeForce Experience drivers installed. This is because I've built this project to my personal needings, interfacing it with "advancedHook", a private project I'm still working on.