There are 2 repositories under gbxnet topic.
General purpose library for Gbx files - data from Nadeo games like Trackmania or Shootmania, written in C#/.NET. It supports high performance serialization and deserialization of 200+ Gbx classes.
Map conversion tool from ESWC/TMNF/TM² Stadium to TM®. Powered by GBX.NET. We are coming back soon.
Implements the infamous Random Map Challenge to TMNF and TMUF games without the use of OpenPlanet.
A tool to convert input data available inside a replay or ghost into its Clip.Gbx visualization overlay.
Browse and explore your TrackMania / ShootMania '.gbx' map and replay files with ease. Powered by GBX.NET.
A tool to convert checkpoint data available inside a replay or ghost into its Clip.Gbx visualization overlay.
A PWA+API of all Gbx utilities (that are possible through the web) you can ever imagine.
Converts any Island environment map from Trackmania (TMUF, TMU, or TMS) to be compatible with a community-made ManiaPlanet title pack TM² Island.
A general Trackmania map viewer in a web browser, typically used as a dependency to narrow down the purpose.
An online tool that allows viewing Trackmania replays inside your web browser
Inserts a start block in a TMNF track by replacing another block.
Converts Clip.Gbx to Replay.Gbx with a couple of obfuscation methods.
Creates different car variants of TM2020 maps. Includes Stormman aka CharacterPilot.
Integrates tools into Gbx Web Tools in both serverside and clientside ways.
Converts Ghost.Gbx to Clip.Gbx, used to restore Trackmania Turbo records for example.