There are 2 repositories under gbx topic.
General purpose library for Gbx files - data from Nadeo games like Trackmania or Shootmania, written in C#/.NET. It supports high performance serialization and deserialization of 200+ Gbx classes.
Map conversion tool from ESWC/TMNF/TM² Stadium to TM®. Powered by GBX.NET. We are coming back soon.
A Microsoft Windows application that displays the contents of the file header of *.Gbx files used by the Nadeo game engine GameBox.
Implements the infamous Random Map Challenge to TMNF and TMUF games without the use of OpenPlanet.
Browse and explore your TrackMania / ShootMania '.gbx' map and replay files with ease. Powered by GBX.NET.
A .NET library which provides various ways of interacting with the TrackMania game series and related services like ManiaExchange and Dedimania
a TypeScript GBX paser for Trackmania
ManiaPlanet GBX map parser written in C# for .NET Core.
A PWA+API of all Gbx utilities (that are possible through the web) you can ever imagine.
Converts any Island environment map from Trackmania (TMUF, TMU, or TMS) to be compatible with a community-made ManiaPlanet title pack TM² Island.
An online tool that allows viewing Trackmania replays inside your web browser
An early-stage addon to bring Trackmania Nations Forever to Blender and inversely.
A Microsoft Windows browse-for-folder dialog box that allows you to move files from any location to a subfolder of the Documents folder and open them.
Inserts a start block in a TMNF track by replacing another block.
Converts Clip.Gbx to Replay.Gbx with a couple of obfuscation methods.
Creates different car variants of TM2020 maps. Includes Stormman aka CharacterPilot.
Integrates tools into Gbx Web Tools in both serverside and clientside ways.
Converts Ghost.Gbx to Clip.Gbx, used to restore Trackmania Turbo records for example.