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:waxing_crescent_moon: chess, interface, inheritance , queen :woman: ,rook, bishop,
Implement prml contents with python
Chess AI with 3 different AI's to play with, implemented in Java, look for the project readme for detailed info.
Implementation of Bayesian PCA [Bishop][1999] And Bayesian Kernel PCA
Notes on Pattern Recognition and Machine Learning
A python implementation of linear classification algorithm (including Probabilistic Generative Model, Probabilistic Discriminative Model). (See Pattern Recognition and Machine Learning, Bishop)
Octad game library written in go for lioctad.org
A small drunken bishop algorithm written in Go to represent bytes.
Learning materials for "Pattern Recognition and Machine Learning" by Chris Bishop.
Algorithms on GMM, Saliency Map
Implementations from a graduate course following "Pattern Recognition and Machine Learning) written by Bishop and published in 2006.
Website for the Statistical Methods 1 course held at the University of Bristol by first-year students in the PhD in Computational Statistics and Data Science (COMPASS), which is a CDT programme.
R code snippets to aid '732A99' Machine Learning course offered at Linkoping University.
This repository contains a move_generators and evaluation_function code for the game of chess.
Modélisation 3D avec Povray (en lignes de code) d'un damier et d'un échiquier