There are 3 repositories under battletech topic.
A sample app to demonstrate various useful Redux techniques, accompanying the blog series at http://blog.isquaredsoftware.com/series/practical-redux
PixelMek 3D is an unofficial BattleTech first person raycasted game using community contributed pixel mech artwork
PixelMek is an unofficial BattleTech strategy game using community contributed pixel mech artwork
Main project for the C3 starmap of the BattleTech Universe.
Crescent Hawks: Inception Decompilation
A collection of simple svg files for tabletop wargame battle maps.
REMLAB is an in-development web-app BattleTech Mech designer.
Map generator for BattleTech's Inner Sphere
BattleTech 1.9.X compatible - requires all DLCs. Work in progress.
Contains flashpoints for the game Battletech
Toolkit for extracting assets from Crescent Hawk games (1988-1989)
A mod for HBS's BATTLETECH that changes initiative to be based on max walking distance rather than weight class.
Battletech Mod. Allows adding jump jets to mechs that normally cannot have them.
A set of generated markdown files that provide summaries of the units in MegaMek's data files.
Tracking my collection of BattleTech miniatures
OCTGN module for the Battletech Trading Card Game.
BattleTech cheat mod: Adds weight loss plates, better heatsinks and targeting enhancers.
Adds RoyalMechs mod mechs and StreakMissileLaunchers weapons to SLDFItemsInShops
Using my new items to create a variant of campaign mechs (Kamea and SLDF outpost)
A combat resolver for the classic Battletech boardgame
The BattleTech Companion Tool is a Python-based software designed to streamline gameplay for BattleTech tabletop enthusiasts.
Battletech for Stellaris starting in the 3020s
Tables showing faction availability for the mechs with new BattleTech plastic miniatures