Eric H (harbdog)

harbdog

Geek Repo

Location:Raleigh, NC

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Eric H's repositories

raycaster-go

Golang raycaster engine using the Ebitengine 2D Game Library

Language:GoLicense:Apache-2.0Stargazers:160Issues:7Issues:1

pixelmek-3d

Moved to https://github.com/pixelmek-3d/pixelmek-3d

Language:GoLicense:GPL-2.0Stargazers:12Issues:4Issues:0

pixelmek

PixelMek is an unofficial BattleTech strategy game using community contributed pixel mech artwork

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raycaster-go-demo

Demo project for using raycaster-go engine

Language:GoLicense:Apache-2.0Stargazers:9Issues:2Issues:1

roguemek

RogueMek is an unofficial online multiplayer Battletech game that you can play in your web browser

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go-behaviortree

Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.

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hqxcli-docker

A commandline tool to upscale images with hqx, a fast, high-quality magnification filter designed for pixel art.

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awesome-ebiten

A curated list of awesome Ebiten frameworks, libraries and software

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cubez

Cubez is a 3d physics engine written natively in Go.

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ebiten

Ebitengine - A dead simple 2D game engine for Go

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behavior_tree_editor

A visual editor for building behavior trees for the bots

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ebitengine-input

A Godot-inspired action input handling system for Ebitengine

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ebitenui

User interface engine and widget library for Ebiten

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full-page-screen-capture-chrome-extension

One-click full page screen captures in Google Chrome

License:MITStargazers:0Issues:0Issues:0

minimek

Mini games using Meks. These use some art assets from MegaMek.

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OwlRaycastEngine

Basic MonoGame raycast engine

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retroflag-picase

RetroFlag Pi-Case Safe Shutdown

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roguemek-openshift-quickstart

OpenShift quickstart for RogueMek on Red Hat OpenShift

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stagehand

The only scene manager you will ever need for Ebitengine

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tetromnom

Bite-sized Tetromino game

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