Eric H's repositories
raycaster-go
Golang raycaster engine using the Ebitengine 2D Game Library
pixelmek-3d
Moved to https://github.com/pixelmek-3d/pixelmek-3d
raycaster-go-demo
Demo project for using raycaster-go engine
go-behaviortree
Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.
hqxcli-docker
A commandline tool to upscale images with hqx, a fast, high-quality magnification filter designed for pixel art.
awesome-ebiten
A curated list of awesome Ebiten frameworks, libraries and software
cubez
Cubez is a 3d physics engine written natively in Go.
ebiten
Ebitengine - A dead simple 2D game engine for Go
behavior_tree_editor
A visual editor for building behavior trees for the bots
ebitengine-input
A Godot-inspired action input handling system for Ebitengine
full-page-screen-capture-chrome-extension
One-click full page screen captures in Google Chrome
minimek
Mini games using Meks. These use some art assets from MegaMek.
OwlRaycastEngine
Basic MonoGame raycast engine
retroflag-picase
RetroFlag Pi-Case Safe Shutdown
roguemek-openshift-quickstart
OpenShift quickstart for RogueMek on Red Hat OpenShift
stagehand
The only scene manager you will ever need for Ebitengine