Giters
tomezpl
/
LepusEngine
OpenGL game engine
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Watchers:
3
Issues:
32
Forks:
0
tomezpl/LepusEngine Issues
Mesh class
Closed
6 months ago
Shader uniform bindings refactor
Updated
6 months ago
Scene graph
Updated
6 months ago
App class
Closed
6 months ago
Namespace cleanup
Closed
6 months ago
Excessive warnings on Linux
Updated
7 months ago
Comment code
Updated
7 months ago
Input class
Updated
7 months ago
Remove PhysxColliderMeshData
Closed
7 months ago
Comments count
1
Segfault on Linux if texture file not found
Closed
7 months ago
Submesh import
Closed
7 months ago
Scene::AddMesh name is confusing
Closed
7 months ago
Scene::RemoveMesh and Scene::RemoveLight should also delete the pointers
Closed
7 months ago
Materials don't update
Closed
7 months ago
Comments count
1
Negative rotation doesn't seem to work on meshes
Closed
7 months ago
Cleanup code
Closed
7 months ago
Isolate physics objects from Renderables; Lepus3D should only contain minimal code required to integrate Physics code.
Closed
7 months ago
Add a configure script to download vcpkg libraries
Closed
7 months ago
FPPCamera rotates involuntarily after resizing the window
Closed
7 months ago
Basic perspective camera
Closed
7 months ago
Optimise PhysX geometry vertex format
Closed
5 years ago
Comments count
1
PhysicsRigidbody creation uses the same index pointer as RenderEngine
Closed
5 years ago
Comments count
1
Calculate delta time in RenderEngine
Closed
6 years ago
Comments count
1
Remove SFML
Closed
6 years ago
Comments count
1
Enable debug info generation
Closed
6 years ago
Comments count
1
Face culling is disabled
Closed
6 years ago
Comments count
1
Remove LEPUS_ENABLE_LOG flag
Closed
6 years ago
Comments count
1
Check different lighting conditions
Closed
6 years ago
Comments count
1
GCC fails to compile on Linux
Closed
6 years ago
Comments count
3
GENie generates a Windows 8.1 VS solution
Closed
6 years ago
Comments count
1
FPPCamera won't rotate if angle is <= 0.0f
Closed
7 years ago
Comments count
3