Remove PhysxColliderMeshData
tomezpl opened this issue · comments
Never got it to work anyway so using PxDefaultMemoryOutputStream and PxDefaultMemoryInputData to pass data for mesh cooking when initialising colliders.
not using physx anymore
OpenGL game engine
tomezpl opened this issue · comments
Never got it to work anyway so using PxDefaultMemoryOutputStream and PxDefaultMemoryInputData to pass data for mesh cooking when initialising colliders.
not using physx anymore