tomerwei's repositories

pbd-crowd-sim

Implementation of Position-based crowd simulation by T. Weiss et al.

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CCP

Configurable Crowd Profiles [SIGGRAPH 2022]

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Cloth-Simulation-fastmassspringsystems

Real-time cloth simulation, developed in C++/OpenGL, that employs a Mass-Spring System, inspired by the paper "Fast Simulation of Mass-Spring Systems" by Liu et al. Parallelized using OpenMP and features Physically-Based Rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic, immersive sky.

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clutter

clutter data

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CrowdRLMig2022

This will be a PhD thesis someday

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CrowdsJS

Capsule_PBD repo

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CUDA_ProjectiveDynamics_Chebyshev

CUDA Cloth Dynamics : Projective Dynamics & Chebyshev Semi-iterative

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denoising-diffusion-model

A simple guide to diffusion models. Helpful in understanding the concept and practicing with the method.

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elasty

A research-oriented elastic body simulator

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fast-marching-method

Single file, header-only, no dependencies C++ implementation of the fast marching method in arbitrary dimensions.

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Fusion360GalleryDataset

Data, tools, and documentation of the Fusion 360 Gallery Dataset

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group_loss

Official code for "The Group Loss for Deep Metric Learning" paper (ECCV 2020)

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Lego-Projective-Dynamics

An experimental taichi project to simulate lego mechanics with rigid body model.

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morphogenesis-resources

Comprehensive list of resources on the topic of digital morphogenesis (the creation of form through code). Includes links to major articles, code repos, creative projects, books, software, and more.

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on-the-fly-FGSBIR

[CVPR 2020, Oral] "Sketch Less for More: On-the-Fly Fine-Grained Sketch Based Image Retrieval”, IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), 2020. .

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OpenTraj

Human Trajectory Prediction Dataset Benchmark (ACCV 2020)

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pytorch-material-classification

Material Classification with Convolutional Networks in PyTorch

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Real-Time-Voice-Cloning

Clone a voice in 5 seconds to generate arbitrary speech in real-time

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SBIR_regression

Code for the C&G paper "Sketching out the details: Sketch-based image retrieval using convolutional neural networks with multi-stage regression"

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SceneMover

Project of Siggraph Asia 2020 paper: Scene Mover: Automatic Move Planning for Scene Arrangement by Deep Reinforcement Learning

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taichi_mpm

High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)

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Visco-elasto-plasticity-MPM

Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.

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webgpu-crowd-simulation

Real-time Position-Based Crowd Simulation in WebGPU

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