tomerwei's repositories
pbd-crowd-sim
Implementation of Position-based crowd simulation by T. Weiss et al.
CCP
Configurable Crowd Profiles [SIGGRAPH 2022]
Cloth-Simulation-fastmassspringsystems
Real-time cloth simulation, developed in C++/OpenGL, that employs a Mass-Spring System, inspired by the paper "Fast Simulation of Mass-Spring Systems" by Liu et al. Parallelized using OpenMP and features Physically-Based Rendering (PBR), image-based lighting (IBL) for enhanced realism, and an HDR skybox for a dynamic, immersive sky.
clutter
clutter data
CrowdRLMig2022
This will be a PhD thesis someday
CrowdsJS
Capsule_PBD repo
CUDA_ProjectiveDynamics_Chebyshev
CUDA Cloth Dynamics : Projective Dynamics & Chebyshev Semi-iterative
denoising-diffusion-model
A simple guide to diffusion models. Helpful in understanding the concept and practicing with the method.
elasty
A research-oriented elastic body simulator
fast-marching-method
Single file, header-only, no dependencies C++ implementation of the fast marching method in arbitrary dimensions.
Fusion360GalleryDataset
Data, tools, and documentation of the Fusion 360 Gallery Dataset
group_loss
Official code for "The Group Loss for Deep Metric Learning" paper (ECCV 2020)
Lego-Projective-Dynamics
An experimental taichi project to simulate lego mechanics with rigid body model.
morphogenesis-resources
Comprehensive list of resources on the topic of digital morphogenesis (the creation of form through code). Includes links to major articles, code repos, creative projects, books, software, and more.
on-the-fly-FGSBIR
[CVPR 2020, Oral] "Sketch Less for More: On-the-Fly Fine-Grained Sketch Based Image Retrieval”, IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), 2020. .
pytorch-material-classification
Material Classification with Convolutional Networks in PyTorch
Real-Time-Voice-Cloning
Clone a voice in 5 seconds to generate arbitrary speech in real-time
SBIR_regression
Code for the C&G paper "Sketching out the details: Sketch-based image retrieval using convolutional neural networks with multi-stage regression"
SceneMover
Project of Siggraph Asia 2020 paper: Scene Mover: Automatic Move Planning for Scene Arrangement by Deep Reinforcement Learning
taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
Visco-elasto-plasticity-MPM
Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.
webgpu-crowd-simulation
Real-time Position-Based Crowd Simulation in WebGPU