tohsin / viper_rl

Using advances in generative modeling to learn reward functions from unlabeled videos.

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Video Prediction Models as Rewards for Reinforcement Learning

Code for VIPER (Video Predcition Rewards), a general algorithm which leverages video prediction models as priors for Reinforcement Learning.

If you found this code useful, please reference it in your paper:

@article{escontrela2023viper,
  title={Video Prediction Models as Rewards for Reinforcement Learning},
  author={Alejandro Escontrela and Ademi Adeniji and Wilson Yan and Ajay Jain and Xue Bin Peng and Ken Goldberg and Youngwoon Lee and Danijar Hafner and Pieter Abbeel},
  journal={arXiv preprint arXiv:2305.14343},
  year={2023}
}

For more information:

VIPER 🐍

VIPER leverages the next-frame log likelihoods of a pre-trained video prediction model as rewards for downstream reinforcement learning tasks. The method is flexible to the particular choice of video prediction model and reinforcement learning algorithm. The general method outline is shown below:

This code release provides a reference VIPER implementation which uses VideoGPT as the video prediction model and DreamerV3 as the reinforcement learning agorithm.

Install:

Create a conda environment with Python 3.8:

conda create -n viper python=3.8
conda activate viper

Install Jax.

Install dependencies:

pip install -r requirements.txt

Downloading Data

Download the DeepMind Control Suite expert dataset with the following command:

python -m viper_rl_data.download dataset dmc

and the Atari dataset with:

python -m viper_rl_data.download dataset atari

This will produce datasets in <VIPER_INSTALL_PATH>/viper_rl_data/datasets/ which are used for training the video prediction model. The location of the datasets can be retrieved via the viper_rl_data.VIPER_DATASET_PATH variable.

Downloading Checkpoints

Download the DeepMind Control Suite videogpt/vqgan checkpoints with:

python -m viper_rl_data.download checkpoint dmc

and the Atari checkpoint with:

python -m viper_rl_data.download checkpoint atari

This will produce video model checkpoints in <VIPER_INSTALL_PATH>/viper_rl_data/checkpoints/, which are used downstream for RL. The location of the checkpoints can be retrieved via the viper_rl_data.VIPER_CHECKPOINT_PATH variable.

Video Model Training

Use the following command to first train a VQ-GAN:

python scripts/train_vqgan.py -o viper_rl_data/checkpoints/dmc_vqgan -c viper_rl/configs/vqgan/dmc.yaml

To train the VideoGPT, update ae_ckpt in viper_rl/configs/dmc.yaml to point to the VQGAN checkpoint, and then run:

python scripts/train_videogpt.py -o viper_rl_data/checkpoints/dmc_videogpt_l16_s1 -c viper_rl/configs/videogpt/dmc.yaml

Policy training

Checkpoints for various models can be found in viper_rl/videogpt/reward_models/__init__.py. To use one of these video models during policy optimization, simply specify it with the --reward_model argument. e.g.

python scripts/train_dreamer.py --configs=dmc_vision videogpt_prior_rb --task=dmc_cartpole_balance --reward_model=dmc_clen16_fskip4 --logdir=~/logdir

Custom checkpoint directories can be specified with the $VIPER_CHECKPOINT_DIR environment variable. The default checkpoint path is set to viper_rl_data/checkpoints/.

Note: For Atari, you will need to install atari-py and follow the Atari 2600 VCS ROM install instructions.

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Using advances in generative modeling to learn reward functions from unlabeled videos.

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