tkgamegroup / flame

An ECS Game Engine

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Flame Game Engine

An ECS 3D-Game-Engine.

Thanks To:

Most of the requirements can be downloaded and built using the setup.py script

Build:

Now we only support windows

You need Python3, CMake and Visual Studio

Make sure you check C++ ATL (x86 & x64) in C++ destop development tab and check C++ ATL (x86 & x64) for lastest v143 in individual components tab in Visual Studio's Tools and Features

  • Run setup.py as administrator or db-click run_setup_as_admin.bat

  • CMake Flame, deal with some extra libraries, such as FBX SDK, OpenAL

  • Build it in Visual Studio

If you want to build the release version, build in RelWithDebInfo, because DebugInfo is always needed

Currently only 'editor' project is maintaining

About

An ECS Game Engine

License:MIT License


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Language:C++ 95.1%Language:GLSL 1.5%Language:CMake 1.3%Language:Python 1.0%Language:C 0.7%Language:C# 0.2%Language:ASL 0.2%Language:HTML 0.0%Language:Batchfile 0.0%