Tim Soret's starred repositories
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
fluid-engine-dev
Fluid simulation engine for computer graphics applications
FrameCapturer
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
UnityVisualizations
Collection of shaders and visual effects created for Unity 3D.
CosineGradient
Cosine gradient generator for Unity
unity-procedural-flower
Procedural flower generator for Unity.
DeepSnowFootprint
A unity shader solution to generate footprint on thick snow surfaces.
GlowingObjectOutlines
A technique for Glowing Object Outlines in Unity.
spritesheet-generator
Generate sprite sheets directly from Photoshop animation frames - geared towards game dev
UnityPSDLayoutTool
A tool used to import a Photoshop Documents (.psd files) into the Unity Game Engine. It can import each layer as separate textures, create Unity 4.3+ Sprites laid out in a scene, and generate an entire prefab with the layout.
ColorBlindr
Color blindness simulator for Unity
SmoothingTest
Critically damped spring smoothing
TextMeshEffects
Extending BaseMeshEffect for Unity's Text component
unity-simple-multiplayer
Unity Multiplayer Networking using UNET
ObjectPooler
An object pooling solution for Unity