tiger tiger tiger's repositories
Raylib-cs
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Ecs.CSharp.Benchmark
Benchmarks of some C# ECS frameworks.
kni
KNI is a cross-platform C# game framework.
twin-stick-shooter-starter-kit
A small prototype to learn implementing basic gameplay mechanics in Godot Engine
ShapeEngine
Dave Green's custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
TigerPhysics
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
DotnetRaylibWasm
Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)
fennecs-fork
... the tiny, tiny, high-energy Entity Component System!
godot
Godot Engine – Multi-platform 2D and 3D game engine
ZeroAllocJobScheduler
A high-performance alloc free c# Jobscheduler.
AdventOfCode2023
My Advent of Code Blunders in 2023
minijam-2023-11
Godot Gamejam game
DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
unity-tweens
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
godot-nim
godot 4.x bindings for nim-lang
godot-docs
Godot Engine official documentation
o3de
Open 3D Engine (O3DE) contributions / personal
combat-bees-benchmarks
Benchmarks of different versions of a simple bee simulation
VolumetricFog-URP2022
Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.
polymorph
A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
com.unity.addressables
⚠️ DEPRECATED. Please use juniordiscart's more intuitive, documented and updated fork: https://github.com/juniordiscart/com.unity.addressables
FirebaseWebGL
A Unity package that makes use of the Firebase Javascript SDK to implement the basic Realtime Database functions on WebGL builds.
xdelta3-python
Fast delta encoding in python using xdelta3
MIConvexHull
A .Net fast convex hull library for 2, 3, and higher dimensions.
URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
NativePhysicsBVH
A Bounding Volume Hierarchy for Unity DOTS. WIP!
URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline