tiger tiger tiger's repositories
fennecs-fork
... the tiny, tiny, high-energy Entity Component System!
minijam-2023-11
Godot Gamejam game
AdventOfCode2023
My Advent of Code Blunders in 2023
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-docs
Godot Engine official documentation
com.unity.addressables
⚠️ DEPRECATED. Please use juniordiscart's more intuitive, documented and updated fork: https://github.com/juniordiscart/com.unity.addressables
com.unity.physics
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.Unity Physics is currently in preview, and is compatible with Unity 2019.3 and newer.
combat-bees-benchmarks
Benchmarks of different versions of a simple bee simulation
DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Ecs.CSharp.Benchmark
Benchmarks of some C# ECS frameworks.
FirebaseWebGL
A Unity package that makes use of the Firebase Javascript SDK to implement the basic Realtime Database functions on WebGL builds.
godot-nim
godot 4.x bindings for nim-lang
kni
KNI is a cross-platform C# game framework.
MIConvexHull
A .Net fast convex hull library for 2, 3, and higher dimensions.
NativePhysicsBVH
A Bounding Volume Hierarchy for Unity DOTS. WIP!
o3de
Open 3D Engine (O3DE) contributions / personal
polymorph
A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
ShapeEngine
Dave Green's custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
TigerPhysics
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
twin-stick-shooter-starter-kit
A small prototype to learn implementing basic gameplay mechanics in Godot Engine
unity-tweens
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
URPLensFlare
■■Pause■■ Full pipeline multi light source lens flare rendering scheme based on atlas
VolumetricFog-URP2022
Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.
xdelta3-python
Fast delta encoding in python using xdelta3
ZeroAllocJobScheduler
A high-performance alloc free c# Jobscheduler.