hao (threethreenine)

threethreenine

Geek Repo

Location:shanghai,china

Home Page:https://github.com/threethreenine

Github PK Tool:Github PK Tool

hao's repositories

Language:C++Stargazers:0Issues:1Issues:0

Bulllord-Engine

lightspeed lightweight elegant game engine in pure c

Language:CLicense:MITStargazers:0Issues:1Issues:0

Cpp-Primer

C++ Primer 5 answers

Language:C++License:CC0-1.0Stargazers:0Issues:1Issues:0

Cpp_Primer_Answers

《C++ Primer》第五版中文版习题答案

Language:C++Stargazers:0Issues:1Issues:0

D3D12-DDSTextureLoader

Port of DDSTextureLoader for loading DDS textures in D3D12. No longer works due to DirectX API updates.

Language:C++License:MITStargazers:0Issues:1Issues:0
Language:C++Stargazers:0Issues:1Issues:0

D3D12_learnDemo

this is my project when i learn DirectX 12.

Stargazers:0Issues:2Issues:0

deeplearningbook-chinese

Deep Learning Book Chinese Translation

Language:TeXStargazers:0Issues:1Issues:0

development-document

国家标准的软件开发文档

Stargazers:0Issues:1Issues:0

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Language:C++License:MITStargazers:0Issues:1Issues:0

DirectX12-Framework-

A framework for learning DirectX12 and demonstrate graphics techniques

Language:C++License:MITStargazers:0Issues:1Issues:0

DirectXMath

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

Language:C++License:MITStargazers:0Issues:1Issues:0

DirectXMesh

DirectXMesh geometry processing library

Language:C++License:MITStargazers:0Issues:1Issues:0

DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

Language:C++License:MITStargazers:0Issues:1Issues:0

dx12-game-programming

DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"

Language:C#Stargazers:0Issues:1Issues:0

fanqiang

翻墙-科学上网

Language:JavaScriptStargazers:0Issues:1Issues:0

free-programming-books

:books: Freely available programming books

License:NOASSERTIONStargazers:0Issues:1Issues:0

Game-Programming-Patterns-CN

《游戏编程模式》中文版

Language:C++Stargazers:0Issues:1Issues:0

IGP-DirectX12-Chinese

Introduction to 3D Game Programming with DirectX 12 Chinese Translation

Stargazers:0Issues:2Issues:0

libpku

贵校课程资料民间整理

Language:JavaScriptStargazers:0Issues:1Issues:0

magictools

:video_game: :pencil: A list of Game Development resources to make magic happen.

License:GPL-3.0Stargazers:0Issues:1Issues:0
Stargazers:0Issues:2Issues:0

openbilibili

源自:https://github.com/openbilibili/go-common,感觉fork的都不靠谱,只能自己手动push,嘘~别问,我也不知道这是啥东西

Language:GoStargazers:0Issues:0Issues:0

PDF

收集的各种资源

Language:JavaScriptStargazers:0Issues:0Issues:0

ShadedPath12

DirectX 12 Framework and Applications

Language:C++License:GPL-2.0Stargazers:0Issues:0Issues:0

Unity-Design-Pattern

All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

Language:C#Stargazers:0Issues:1Issues:0

unity-design-patterns

Examples of programming design patterns in Unity C#

Language:C#License:CC0-1.0Stargazers:0Issues:1Issues:0

WickedEngine

C++ game engine focusing on modern rendering techniques. With Bullet Physics, Lua scripting, and more.

Language:C++License:MITStargazers:0Issues:1Issues:0

Xiaomi_Kernel_OpenSource

Xiaomi Mobile Phone Kernel OpenSource

Stargazers:0Issues:1Issues:0