SylerD's repositories
AddressablesMemoryOptimizations
减少ab内存优化
CasualPRT
Precomputed Radiance Transfer Global Illumination in Unity URP
ET-EUI
基于ET框架的UI模块
FidelityFX-FSR
FidelityFX Super Resolution
GameDevMind
网络游戏开发知识、技术与信息库,游戏研发技术从业者的导航地图。Online games development knowledge, technology and information repo. The guide map for game technical developers.
GuaGuaLe-Scratch-off
Unity实现刮刮乐,Scratch-off效果,自由刮去表层图片显示出底层图片
HowToLiveLonger
程序员延寿指南 | A programmer's guide to live longer
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
path_search
Erlang实现的寻路算法以及测试模块
pcf_esm_vsm_evsm
各种常见shadowmap 渲染技术对比
PowerToys
Windows system utilities to maximize productivity
protobuf
Protocol Buffers - Google's data interchange format
Render-Books
渲染资料汇总(https://www.zhihu.com/people/yangshuohao)
ShaderGraphsMToonForURPVR
ShaderGraphsMToonForURPVR
SpringBootUnity
rabbitmq、redis、scheduled、socket、mongodb、Swagger2、spring data jpa、Thymeleaf、freemarker etc. (muti module spring boot project) (with spring boot framework,different bussiness scence with different technology。)
SRPLearn
Unity可编程渲染管线造轮子项目
SyncCodesService
ET里自动刷新Codes的工具,目前仅适用于ET6.0的目录结构。
UniHacker
Patch all versions of Unity3D and UnityHub
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.6 Release
UnityFurURP
Fur shader implementation for URP
UnitySkipSplash
Skip Unity Splash Screen only one script.
UnityURPCloud
unity urp RayMarching体积云渲染
UniVRM
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
URP-12-Extension
URP-12-Extension
URP-12-GammaUIAndSplitResolution
线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
URP-UniVrm
This package also makes sure that the shaders of the Vroid model are properly displayed in Unity's Universal Render Pipeline.