Stephen Gold's repositories
Libbulletjme
A JNI interface to Bullet Physics and V-HACD
jme3-utilities
Reusable code and assets for jMonkeyEngine games (code has New BSD license)
jme-vehicles
A tech demo and library for jMonkeyEngine vehicles
SkyControl
A sky simulation library for jMonkeyEngine (code has New BSD license)
LbjExamples
Documentation and example applications for the Libbulletjme open-source physics simulation library
MonkeyWrench
A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)
tonegodgui
ToneGod's graphical user-interface library for jMonkeyEngine3
BasicGame-on-Gradle
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Java project
antora-ui-bundle
The Antora user-interface bundle for the websites of the Acorus, Libbulletjme, and Minie projects.
RyzomConverter
Adapt models from the Ryzom Asset Repository for use with jMonkeyEngine.
stephengold.github.io
Stephen Gold's personal website
RyzomDemos
Demonstrates how to use 3-D assets from the Ryzom Asset Repository with JMonkeyEngine.
stack-alloc
Allocate Java objects from method stack instead of the program heap.
BasicGame-on-Kotlin
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Kotlin project