Stalen (stalengd)

stalengd

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Stalen's starred repositories

Serially

Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

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unity-project-pin-board

[Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.

Language:C#License:MITStargazers:63Issues:0Issues:0

TMPEffects

Easily animate Unity text and apply other effects with custom tags

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olcUTIL_Geometry2D

A Single-Header 2D Geometry Analysis Library

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LutLight2D

⚪ Stylized 🌈 Pixel Art Lighting

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VolFx

⚪ VFX Core ☄ Selective Post Processing and FX System

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core-admin

Fully automatic admin site CRUD UI generator for ASP.NET Core and .NET 8

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Value-Graphing

Useful system for visualizing continuously changing data with graphs.

Language:C#License:MITStargazers:44Issues:0Issues:0

NovaShader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

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Unity-Programming-Patterns

Implementations of programming design patterns in Unity with examples in C# when to use them.

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EventBetter

A Unity messaging/event system for the lazy

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BakingSheet

Easy datasheet management for C# and Unity. Supports Excel, Google Sheet, JSON and CSV format.

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spectre.console

A .NET library that makes it easier to create beautiful console applications.

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motion-canvas

Visualize Your Ideas With Code

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Vertx.Debugging

Debugging utilities for Unity

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CustomToolbar

CustomToolbar

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High-Speed-Priority-Queue-for-C-Sharp

A C# priority queue optimized for pathfinding applications

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procedural-mesh-generator

A simple Unity editor tool of procedural mesh generating, modifying and exporting.

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cs-script

C# scripting platform

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unity-async-routines

A replacement for Unity coroutines using C#7's async/await

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unity-jsb

It brings Javascript runtime capability to Unity3D by integrating QuickJS.

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Impulse

A barebones C# bootstrap framework for building scalable projects quickly and easily in Unity.

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SubAssetEditor

Editor for SubAsset in unity project.

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PrimoToon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

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Graphene

Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces

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Relay

Fast, powerful, GC-friendly C# signals/events for Unity.

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NCalc2

expression evaluator for .NET with built-in compiler

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ProceduralToolkit

Procedural generation library for Unity

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ExtEvents

A better replacement for UnityEvents

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