ichenpipi / unity-project-pin-board

[Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.

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Project Pin Board 📌

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Allows you to pin commonly used assets on the window, so you can find them quickly.

Supports name filtering, type filtering, and tag filtering. Supports custom tags to categorize.

Easy peasy, lemon squeezy!

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Installation

Install from Package Manager (Recommend)

  1. Open the Package Manager Window.
  2. Open the add(+) menu in the Package Manager's toolbar.
  3. Select Add package from git URL from the add menu.
  4. Enter the Git URL of this project (with .git suffix) in the text box and click Add button.

Learn more on https://docs.unity3d.com/Manual/upm-ui-giturl.html

Manually install

Download and put the Whole Project in your project's Assets folder (or any subfolder would be ok).

Usage

Open the main window

You can open the Project Pin Board window in the these ways:

  1. Go to Window > Project Pin Board.
  2. Right click on any asset in the Project window, select Project Pin Board > Open Window option.

How to pin assets

You can pin assets in the these ways:

  1. Drag assets from the Project window to the Project Pin Board window.
  2. Right click on assets in the Project window, select Project Pin Board > Pin option.

How to unpin assets

Right click on assets in the Project Pin Board window, select Unpin option.

More feature

These are options on Toolbar:

  1. Filter pined assets by Name.
  2. Filter pined assets by Type.
  3. Filter pined assets by Tag.
  4. Keep folder assets at the top of the pined asset list.
  5. Preview pined asset information in preview panel.
  6. Sync selection to the Project window.
  7. Sort pined assets by Name or Pin Time.

These are options on Right-click Menu:

  1. Select the asset in the Project window.
  2. Try opening the asset in Unity Editor.
  3. Show assets in the operation system file explorer.
  4. Re-pin/Unpin the assets.
  5. Top/Un-top the assets.
  6. Assign a Display Name to the asset.
  7. Assign Tags to the asset.

One more thing:

  1. You can drag assets from the Project Pin Board window into the Hierarchy/Scene window, just like you can do in the Project window.

Shortcut keys

  • Alt+Shift+R: Show selected assets in explorer
  • Ctrl+F: Focus to search field
  • F2: Set display name of the first selected asset
  • F5: Reload data and settings
  • Delete/Backspace: Unpin selected assets

Screenshots/Animations

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Compatibility

This project is compatible with the following versions of the Unity Editor:

  • 2020.2 and later

Testing details

Unity Version Tested Note
Unity 2020.2.5f1 ✔️
Unity 2021.2.16f1 ✔️
Unity 2021.3.8f1 ✔️
Unity 2021.3.15f1 ✔️
Unity 2021.3.22f1 ✔️
Unity 2021.3.27f1 ✔️
Unity 2021.3.29f1 ✔️

Dependencies

Package Version Note
None None

License

This project is licensed under the MIT license.

About

[Unity Editor Tool] Allows you to pin commonly used assets on the window, so you can find them quickly.

License:MIT License


Languages

Language:C# 100.0%