Scott MacDonald (smacdo)

smacdo

Geek Repo

Company:@facebook

Location:Seattle

Home Page:http://www.smacdo.com

Twitter:@smacdo

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Organizations
ctrl-labs
EpicGames
facebook
facebookexternal

Scott MacDonald's repositories

cubeworld

You wake up in a mysterious dream world made entirely of cubes, and must discover a way back home!

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dotfiles

Collection of standard linux configuration files, and useful shell scripts. Comes with a script to automate the entire process of "fixing" a new linux environment to match my preferences :)

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Dungeon-Crawler

A procedurally generated dungeon crawler with 2d graphics and a modern take on the old roguelikes

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brainfreeze

A cross platform Brainfuck interpreter with configurable implementation standards written in C++ for Windows, Linux and MacOS.

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gfxsandbox

OpenGL sandbox, simple 3d engine that is shader based.

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Hailstorm

An open source project demonstrating various graphical demos while learning DirectX, culminating in a playable game. This project also aims to show high quality, testable, multi platform Windows development in C++11.

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scottsandbox

Its a sandbox of code! My dumping ground for all types of common library code, expiremental code, tests and amusing projects. Feel free to pick through anything, its all free to use with attribution

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screenlocker

A command line tool to lock your desktop session

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SDLSharpGame

Simple proof of concept cross platform game written in C#, using p/invoked SDL2 and tiled.

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Daybreak

A minimalistic no-nonsense game engine written in modern C++ for educational purposes.

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Shiny

Shiny is a simple scheme inspired language written as a programming exercise.

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spellingbee

Command line program to solve the NYT daily spelling bee challenge

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advent

Sandbox for learning python with Advent of Code

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blocksmasher

Simple 2d C++ breakout clone. Aims to be a clean, cross platform and modern 2d game written using modern C++ techniques. It's still a major work in progress, and lots of code will be refactored as functionality is added.

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BotFramework-WebChat

Embeddable web chat control for the Microsoft Bot Framework

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Glitter

A toy language implemnetation

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gtest

Google Test fork

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guidgenerator

A very simple GUID generator written in C++ using the windows api.

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JabbR

Collaborative chat done right

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MonoGame

Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile

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proc-macro-workshop

Learn to write Rust procedural macros  [Rust Latam conference, Montevideo Uruguay, March 2019]

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SandboxEngine

Where Scott plays around with DirectX and other graphical things.

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scottscheme

Simple C# scheme interpreter.

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ShinySharp

A toy Scheme implementation written in C#, and inspired by the blog series "Scheme From Scratch".

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smath

Scott's simple math library

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squirrel

Experimenting with Rust graphics

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Terraria-Server-Wrapper

A simple wrapper for the terraria server that performs auto saving, remote status querying and external logging support.

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tracing

Application level tracing for Rust.

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winscripts

Scott's collection of scripts for Windows

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