Luo Siyuan's repositories
SimDoc
Doc for Simulator
AnimatedDrawings
Code to accompany "A Method for Animating Children's Drawings of the Human Figure"
warp
A Python framework for high performance GPU simulation and graphics
ccfddl-page
ccfddl-page
ccf-deadlines-sim
ddl's for simulation conference in computer graphics and Robotics
nvdiffrec
Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".
Gaia
Gaia Physics Engine
TinyVBD
A tiny version of VBD, focused on mass spring strand simulation.
spine-runtimes
2D skeletal animation runtimes for Spine.
nvdiffrast
Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
siyuanluo
Something about me!
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
sofa
Real-time multi-physics simulation with an emphasis on medical simulation.
tiny-cuda-nn
Lightning fast C++/CUDA neural network framework
polyscope
A C++ & Python viewer for 3D data like meshes and point clouds
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
ControlNet
Let us control diffusion models!
gradsim
Differentiable simulation for system identification and visuomotor control
godot
Godot Engine – Multi-platform 2D and 3D game engine
SurviveXJTUCS
Make Your Own Computer Science Life Richer in XJTU.
Fabrik-Inverse-kinematics
A very simple implementation of the Fabrik inverse kinematics algorithm. Useful for robotics, games and animations.
chatgpt_academic
中科院科研工作专用ChatGPT,特别优化学术Paper润色体验,支持自定义快捷按钮,支持markdown表格显示,Tex公式双显示,代码显示功能完善,新增本地Python工程剖析功能/自我剖析功能
stable-diffusion-webui
Stable Diffusion web UI
wechat-chatgpt
Use ChatGPT On Wechat via wechaty
alembic
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
ipc-toolkit
A set of reusable functions to integrate IPC into an existing simulation.
DiffCloth
Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact
PhysX
NVIDIA PhysX SDK