Simon Chauvin's repositories
LD35
My game for the 35th Ludum Dare.
Unity-Workshops
Various little games made with the Unity game engine. For workshop purposes.
Gameplay-Tuning
A top down shooter provided with exposed variables for tuning.
spherical_voronoi_core
Create Voronoi tessellation on surface of a sphere
PhobieAdministrative
Our game for the Zoo Machines.
AndroidSensorDataThroughUDP
Retrieve data from the Android phone compass and accelerometer and broadcast them as UDP packets on the port 11999.
Lampadaire
My game for the 0h game jam.
Ludum-Dare-33
My game for the 33th ludum dare.
mozilla-sandbox-jam
Game for the Mozilla Lumier / Sandbox jam.
In-Between
My game for the 30th Ludum Dare
shape-morpher
2D vector morphing in c#
Unity-Experiments
Various experiments with the Unity game engine.
FM.js-Engine
A free and open source 2D game engine for HTML5 developers.
FM.js-Boilerplate
A boilerplate for any new FM.js project.
Perspectives
A game made during the Ludum Dare #23.
Down-The-Line
A post compo version of my game for the 26th Ludum Dare on the theme of minimalism.
Document-Manager
A simple document manager.
unity-midi-input
MIDI input plug-in for Unity
unity-emgen
A basic mesh generator library (Unity, C#)
Bring-Me-Home
A 2 players game made with {FM.js(engine);}.
unityglitch
Glitch post-processing shader for Unity3d