Simon Chauvin's repositories

LD35

My game for the 35th Ludum Dare.

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Unity-Workshops

Various little games made with the Unity game engine. For workshop purposes.

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Gameplay-Tuning

A top down shooter provided with exposed variables for tuning.

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spherical_voronoi_core

Create Voronoi tessellation on surface of a sphere

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PhobieAdministrative

Our game for the Zoo Machines.

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AndroidSensorDataThroughUDP

Retrieve data from the Android phone compass and accelerometer and broadcast them as UDP packets on the port 11999.

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Lampadaire

My game for the 0h game jam.

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Ludum-Dare-33

My game for the 33th ludum dare.

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Boids

A simple Unity implementation of Boids.

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mozilla-sandbox-jam

Game for the Mozilla Lumier / Sandbox jam.

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L-System

A simple L-system made with Unity

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byob

Game thingy for the Zoo Machine Festival 2014.

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In-Between

My game for the 30th Ludum Dare

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shape-morpher

2D vector morphing in c#

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Unity-Experiments

Various experiments with the Unity game engine.

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FM.js-Engine

A free and open source 2D game engine for HTML5 developers.

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FM.js-Boilerplate

A boilerplate for any new FM.js project.

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A-Thing

My game for the 28th Ludum Dare

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Perspectives

A game made during the Ludum Dare #23.

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Down-The-Line

A post compo version of my game for the 26th Ludum Dare on the theme of minimalism.

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Au-Dela

My game for the 29th Ludum Dare on the theme "Beneath the surface".

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Document-Manager

A simple document manager.

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unity-midi-input

MIDI input plug-in for Unity

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unity-emgen

A basic mesh generator library (Unity, C#)

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Bring-Me-Home

A 2 players game made with {FM.js(engine);}.

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unityglitch

Glitch post-processing shader for Unity3d

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NewsLeaks

A prototype of a newsgame for the 2011 Hits Playtime contest.

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