shibboleet's repositories
OdysseyReversed
A toolkit that allows for custom code creation in Super Mario Odyssey.
cttt-decomp
A decompilation of the Nintendo Switch version of Captain Toad: Treasure Tracker [v1.3.0].
MarioParty6
Documentation / Decompilation of Mario Party 6 for the Nintendo Gamecube
SMO-CaptureRandomizer
Randomizes captureable enemies in every Super Mario Odyssey level.
NSMBU-Headers
Headers for custom code in New Super Mario Bros. U.
ProcessModuleFetcher
Fetches module info from Title IDs based on Process IDs on the Nintendo Switch.
CafeLoader-Cemu
The branch "cemu" from the CafeLoader repository as it's own repository.
GSTExtract
Extracts the data out of .gst files found in Super Mario Galaxy 1 and 2.
NSMBU-haxx
A compilation of code hacks for NSMBU. Also an example for the CafeLoader Project Compiler.
SMM2CourseDecryptor
Decrypts course data from Super Mario Maker 2.
Whitehole-1.4
A level editor for Super Mario Galaxy 1 and 2.
GL_EditorFramework
A nice framework for creating 3d editors with Hardware accelerated Graphics
LayoutExporterU
A BFLYT/BFLAN to NW4F SDK files converter
Magikoopa
Compiles custom code for 3ds games and injects it into existing code.bin files and patches the exheader
perl-examples
A bunch of perl examples