sethm / raytracer

A simple Rust raytracer, learning from the book "Ray Tracing in One Weekend" by Peter Shirley

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Ray Tracing in Rust

This is a ray tracer built in Rust by reading through Peter Shirley's book "Ray Tracing in One Weekend"

It was, in fact, built in one weekend.

License

Copyright 2018, Seth Morabito <web@loomcom.com>

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.

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A simple Rust raytracer, learning from the book "Ray Tracing in One Weekend" by Peter Shirley

License:GNU General Public License v3.0


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Language:Rust 100.0%