Victor Anton Dominguez's repositories
GGJ19
Global Game Jam 2019
CUDAFaceDetection
CUDA program to locate faces in a picture.
GGJ18_KeyVirus
Entry for the Global Game Jam 2018. Made with Bang,
MiniDFT
MiniDFT application for the ISC-2017
CL
Compilers subject for college
fenics-tutorial
Source files and published documents for the FEniCS tutorial.
BSPOpenGL
Use of BinarySpacePartitions in large 3D OpenGL scenes, with a nice GUI in Qt to do experiments
unity-mesh-smoothing
Mesh smoothing algorithm for Unity.
GGJ-2016
Global Game Jam 2016. Multiplayer game created for the Global Game Jam 2016 (in Barcelona). Used Unity.
Roadchestra
Car app that lets you create a song queue made by all the passengers via bluetooth. Made for SEAT Hackathon 2016.
PizzaRun
Game made for a VGA game jam. Used Unity.
3DRaytracer
3D Raycaster in C++ from scratch. Currently supporting indirect lighting, reflection, refraction, transparency, etc.
AsciiEngine
3D Game Engine in ASCII 256color-terminal. From scratch using C++. ( Actually using our AsciiGL graphics library, which is from scratch in C++ too)
GirlDress
Game for a friend in HTML5 & Pixi.js
PerlinNoise2D
Testing Perlin Noise texture generations in 2D
SurvivalUnrealGame
Survival game made using the Unreal Engine 4 game engine.
BUILD
A Unity game of building your own inventions and giving them life