Victor Anton Dominguez's repositories
AsciiEngine
3D Game Engine in ASCII 256color-terminal. From scratch using C++. ( Actually using our AsciiGL graphics library, which is from scratch in C++ too)
3DRaytracer
3D Raycaster in C++ from scratch. Currently supporting indirect lighting, reflection, refraction, transparency, etc.
SurvivalUnrealGame
Survival game made using the Unreal Engine 4 game engine.
CUDAFaceDetection
CUDA program to locate faces in a picture.
GGJ-2016
Global Game Jam 2016. Multiplayer game created for the Global Game Jam 2016 (in Barcelona). Used Unity.
BUILD
A Unity game of building your own inventions and giving them life
fenics-tutorial
Source files and published documents for the FEniCS tutorial.
GGJ18_KeyVirus
Entry for the Global Game Jam 2018. Made with Bang,
GGJ19
Global Game Jam 2019
GirlDress
Game for a friend in HTML5 & Pixi.js
PerlinNoise2D
Testing Perlin Noise texture generations in 2D
Roadchestra
Car app that lets you create a song queue made by all the passengers via bluetooth. Made for SEAT Hackathon 2016.
unity-mesh-smoothing
Mesh smoothing algorithm for Unity.