sebastianhein

sebastianhein

Geek Repo

Company:Unity Technologies

Location:Berlin

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sebastianhein's starred repositories

UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

Language:ShaderLabLicense:MITStargazers:1226Issues:28Issues:45

Indirect-Rendering-With-Compute-Shaders

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

UnityShaderStripper

Modular utilities for shader stripping to drastically improve Unity build times

Language:C#License:MITStargazers:345Issues:9Issues:7

ProjectAuditor

Project Auditor is an experimental static analysis tool for Unity Projects.

Language:C#License:MITStargazers:233Issues:8Issues:0

ToolsCollection

A collection of all the small tools we

GenericRecorder-MovieRecorderPlugin

FrameRecorder recorder plugin to record MP4's with audio using Unity API's only.

Language:C#License:MITStargazers:62Issues:14Issues:2

xtion

Proof-of-Concept kernel driver for ASUS Xtion PRO LIVE