Sean Baxter (seanbaxter)

seanbaxter

Geek Repo

Location:New York, NY

Home Page:https://www.twitter.com/seanbax

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Sean Baxter's repositories

circle

The compiler is available for download. Get it!

shaders

Circle C++ shaders

mgpu-shaders

moderngpu algorithms for C++ shaders

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accu-talk

Bay Area ACCU talk samples

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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stdexec

`std::execution`, the proposed C++ framework for asynchronous and parallel programming.

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mdspan

Reference implementation of mdspan targeting C++23

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RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

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bloomberg-present

bloomberg C++ meeting

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cub

Cooperative primitives for CUDA C++ kernel authors.

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intel

Mar 30 Intel presentation samples

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carbon-lang

Carbon language specification and documentation.

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compile-time-init-build

C++ library for composing modular firmware at compile-time.

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d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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eigen

fork of eigen for circle

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floor_examples

example programs for https://github.com/a2flo/floor (dnn, nbody, warp, hlbvh, path tracer, other)

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generator

Reference implementation of std::generator proposal

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geombug

geometry shader control flow weird bug

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llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.

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rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

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SPIRV-Headers

SPIRV-Headers

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thrust

Thrust is a C++ parallel programming library which resembles the C++ Standard Library.

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