SeAmen's starred repositories

FModel

Unreal Engine Archives Explorer

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Unreal-Mappings-Archive

A collection of mapping (usmap) files that can be used to datamine Unreal Engine games.

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PSVR2

An exploration of what can be learned from talking to the PSVR2 and the PSVR 2 Sense Controllers via a USB cable.

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3d-artists-handbook

Covers all stages of the 3D creation process, as well as the theory side of things. Helpful for 2D artists as well.

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Volby

PSVR2 SteamVR integration with eye-tracking support, releases are currently private.

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ue5-style-guide

An attempt to make Unreal Engine 4 projects more consistent

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games

:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.

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awesome-blender

🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.

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mixamo_converter

Blender addon for converting mixamo animations to Unreal 4 rootmotion

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chiro-ue4

Chiro UE4 Mannequin add-on for Blender

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Mr-Mannequins-Tools

Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!

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cloud-morph

Decentralize, Self-host Cloud Gaming/Application

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CloudGamePlatform

云电脑云游戏平台整体解决方案,支持windows、Android、OSX/IOS平台

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GameRig

GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.

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UEViewer

Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

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UE4_MotionMatching-

Early Implementation of Motion Matching tech

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blender_Material_Brush

multilayer paint brush

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UE4MotionMatching

Motion Matching UE4

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retopoflow

A suite of retopology tools for Blender

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RiderSourceCodeAccess

Plugin for UE4 to user Rider for Unreal Engine as code editor

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BlenderVertexAnimationTool

bake vertex animation and normal

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ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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