vespero-group / chiro-ue4

Chiro UE4 Mannequin add-on for Blender

Home Page:https://vespero-group.github.io/chiro-ue4/

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Chiro (UE4 Mannequin)


GNU GPL3 Documentation


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"Chiro (UE4 Mannequin)" is a Blender add-on for skinning with Unreal Engine 4 Mannequin armature.


Who is it for

  • 3D Artists, who want to skin their characters with the Mannequin skeleton
  • Indie Game Developers, who want an easy way to swap an armature of a mesh with the Mannequin skeleton

Why we need it

  • animation created for Mannequin may be reused
  • blueprints created for Mannequin may be reused
  • Mannequin skeleton may be reused

What it gives you

  • Free software (as in freedom)
  • Skinning with Mannequin compatible armatures
  • FBX export made easy (with correct scale)
  • Mixamo to Mannequin skeleton transformations automation
  • A bunch of automations

What it does not do

The primary goal of this add-on is to make Skinning easy. If you need to animate your characters, you should consider using EpicGames Blender Tools for that (e.g. Unreal to Rigify).

Blender compatibility

Requires 2.8x or 2.9x
Tested with 2.83 LTS and 2.90

Documentation

Read more (including tutorials) in the documentation.

About

Chiro UE4 Mannequin add-on for Blender

https://vespero-group.github.io/chiro-ue4/


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