Sam Dauwe (samdauwe)

samdauwe

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Location:Belgium

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Sam Dauwe's starred repositories

concurrentqueue

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

Language:C++License:NOASSERTIONStargazers:9637Issues:338Issues:320

MangoHud

A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

Language:C++License:NOASSERTIONStargazers:2916Issues:57Issues:67

sc

Common libraries and data structures for C.

Language:CLicense:BSD-3-ClauseStargazers:2210Issues:42Issues:15
Language:CLicense:GPL-2.0Stargazers:2140Issues:38Issues:0

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

Language:C++License:BSD-3-ClauseStargazers:2003Issues:76Issues:87

PortableGL

An implementation of OpenGL 3.x-ish in clean C

nbnet

single header C(99) library to implement client-server network code for games

Language:CLicense:ZlibStargazers:419Issues:8Issues:19

Daxa

Daxa is a convenient, simple and modern gpu abstraction built on vulkan

Language:C++License:MITStargazers:343Issues:8Issues:51

vulkan_renderer

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

Language:CLicense:GPL-3.0Stargazers:341Issues:8Issues:2

llvmbox

Self contained, fully static llvm tools & libs

Language:CLicense:Apache-2.0Stargazers:329Issues:10Issues:5

magma

Abstraction layer over Khronos Vulkan API

Language:C++License:GPL-3.0Stargazers:196Issues:8Issues:5

nicegraf

An abstraction layer for graphics APIs.

RendererGL

Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.

Language:C++License:MITStargazers:150Issues:2Issues:4

USD

Universal Scene Description

Language:C++License:NOASSERTIONStargazers:131Issues:18Issues:8

webgpu-demo

WebGPU rendering experiments

Language:C++License:MITStargazers:101Issues:3Issues:0

webgpu-cross-platform-app

WebGPU cross-platform app with CMake/Emscripten

Three.V8

3D rendering engine using JavaScript as user script.

Language:JavaScriptLicense:NOASSERTIONStargazers:73Issues:4Issues:0

deferred-pbr

PBR deferred renderer and various other CG techniques written in C99.

Language:C++Stargazers:28Issues:0Issues:0

webgpu-quadtree-compute-shader

WebGPU sample about quad tree evaluation with compute shader using indirect dispatch and indirect draw

Language:TypeScriptLicense:MITStargazers:22Issues:1Issues:0

pbr-webgpu

PBR IBL renderer in WebGPU

Language:TypeScriptStargazers:11Issues:2Issues:0

webgpu

Code repository for The Book of WebGPU by Mahesh Venkitachalam (No Starch Press)

Language:JavaScriptLicense:MITStargazers:10Issues:3Issues:0

web_gpu_app

A WebGpu application skeleton for native and WASM with ImGui support

Language:C++Stargazers:7Issues:3Issues:0

webgpu_fundamentals_c

c port of the WebGPU Fundamentals code examples using wgpu_native as the library

Language:CStargazers:6Issues:1Issues:0